Hello!, Does anybody know how to get a World Position Pass in UE 5.1?. I come from After effects Element 3D workflow, and in there were kind of cool passes like WP. It’s similar to Z depth pass, black and white, but it is use as a matte layer for compose to front o behind things from the main render, maybe it has another name in the 3d community so that is why I ask.
Also is there a way to have an emissive render pass?, so I would have only the emissive lights that exists in the level in a solid black background. This is to apply a customize glow in compositing as maybe not everybody likes the UE default glow material
Please Help!