Hello, I wonder if someone could help me with the emissive effect issue I am having.
I modeled out Liliana from MTG and want to have her skin glow when she does an ability.
I am using the Photorealistic Character material and applied my own maps to the character. I am not sure how to attach the emissive glow to this material; if I even can.
Do I need to duplicate the whole material expression to the next layer?
I also need some help with setting up the blueprint to turn her skin on and off