Emissive object in composure

Hello, I am trying to set my scene ceiling with an emissive material, in the editor it looks great but composure does not seem to catch that glow.
I have made two photos, one of the editor window and the other the composure out via BlackMagic DeckLink Card.
Thank you!

I’m having the same problem here, but no luck whatsoever.
Hope someone from UE support can help with this issure because i’m seeing no solution anywhere.

Try adding a Post Process pass with Lens Bloom.

Same problem here. The bloom makes everything bloom, not just the material that is supposed to glow.

Any news on this ??? having the same problem here…