I’ve been looking at creating some lights for my level. I looked at a few tutorials on how to do it, they are all the same and I have my setup exactly like it. I mean it’s only plugging in a multiply in the emissive slot and putting it to a number higher than 1. Yes, whenever I do it, it doesn’t work. I posted a screencap below, not sure why it’s not working, is there a global rendering option that can break this, or a project setting? Or is this something else I’m missing? Thanks!