i got a problem where all my emissive light in the scene is creating very flickery bounce lighting.
So in this Case i have just a plane with a simple emissive material. And it creates super strong flickering noise around itself.
Please see the video attached here:
Any Thoughts on what could help with this problem?
Had a similar issue, ended up being I needed to tweak my postprocessing (most importantly auto-exposure) and the emissive amount. Emissive seems to flicker when it’s cranked up too high.
also I remember coming across this console command (I did have to re look it up lmao):
press ~ and enter:
r.Cache.LightingCacheDimension’ to 128
Did not help my situation, but who knows if it helps you.
Just to add to this I also have a similar issue and I found increasing the Lumen ‘final gather quality’ in the post process volume removed this flickering for me.