Hello, I’m having issues trying to figure out how to give an avatar emissive color. I created an emission and it works on a mesh but it doesn’t work as a material for UI. I was wondering if Emissions are restricted to 3D objects or can 2D UI elements also use them?
I would like to have a circle (Mask) with an avatar image inside with an emissive color around it. Oddly enough, I can’t find tutorials about this or even mentions about it on google