im pretty new to ue4 and right now I’m trying to recreate this effect: https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/MaterialNodes/1_5/
but regardless where and what I do I just wont get that glow effect.
First I thought it’s because I use a 2d sidescroller so I switched to a 3d project but there it doesnt work either.
So what do I missing? Things I tried (probably more just dont remember):
- enable bloom under project settings
- tick mobile hdr on
- multiply my emissive value with a rediculous high value
- adding/removing post processing volume
- changing blend mode
for me the strange thing is i dont even see the effect in material editor in the preview window.
In most tutorials you see the glow effect in the preview window but i just dont see it there.
the only thing that all projects have in common is that they are created as scalable, but if i switch that in project settings i dont see any changes that could prevent that glow effect (to my knowledge).
So if anyone can help me i would greatly appreciate it.
I’m using 4.11.2 should it matter.