Electronic Nodes - Wiring style for blueprint and material editors

I’m happy to announce you the 1.1 update!

New features

Wire Style: You can now specify the horizontal offset you want for nodes (suggested by @Cpt.Trips)

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Bubble style: You can now customize bubbles a lot more with movement style, size, speed and space(suggested by @Cpt.Trips)

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Wire style for exec: You can now specify a specific style for exec wire (suggested by @TPuppe)

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Ribbon style (experimental feature): This feature make overlapping wires more readable by offsetting them.

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Bugfix

The weird offset when zoom out completely has been fixed (it’s a checkbox because that bug exists in the engine) (reported by @eobet)
[HR][/HR]
What hasn’t been done/fix yet:

Bug: wires becoming wonky when extensive (reported by @Cpt.Trips)
I admit I didn’t look at the code yet, but it’s unlikely to be something easy to fix… Plus, it’s not an electronic nodes bug, but an unreal engine bug.

Bug: conflict with NGA (reported by many people)
That’s not something I can solve from my side only… I contacted the creator last week, but he did not respond yet.
I don’t want to be spammy, so I’ll wait another week before sending him another message (he may be on vacations, who know?)

Feature: toggle draw bubbles from inside the BP editor (suggested by @Cpt.Trips)
I admit I didn’t search on how to do that yet, but that should not be too difficult. I just need to create an icon for that. Should be for the next update!

Feature: not overlapping parent node (suggested by @kavonharvey)
I searched for hours on how to do that, but it’s fare more difficult than what I firstly though. It may still be possible, but I didn’t find a proper way to do this yet.

Bug: issues with complex drawing with big radius (reported by @eobet)
I admit I didn’t quite find the courage to correct this, as I think it’s up to the user to adapt his BP with his Electronic Nodes config. But I’ll fix it, maybe for the next update!

Bug: reset to default doesn’t work (reported by @eobet)
I didn’t find yet how to make it work… But I keep dig this and hope to fix it on the next update!
[HR][/HR]
You should get the update when Epic validate the files I’m about to send them, give them 48h :wink: