Electric Dreams sample flickering

Hi, I am encountering a shadow flickering in ElectricDreamEnv and other projects in 5.3, inside the editor or packaged version.
At the beginning I thought it was due to the World Position Offset in the foliage, but no.
With or without it, it still generate those flickering shadows.

I tried the following with no success:

  • Switch from Virtual Shadow Map to Shadow Map
    • The flickering is different,
  • In the post process, set the Final Gather Quality to 16
  • Change my scalabity settings to High / Epic / Cinematic
  • Change my Anti-aliasing Method. None worked.

I am using a RTX 4090, and my screen resolution is 3840x1600



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It sounds like I have the same issue… couple days ago all meshes started to flicker in my projects (both nanite and non nanite meshes - new projects, old projects you name it.

While investigating in my case I was able to narrow it down to these flickering base shadows (this is a test made from a new project after complete win 11/UE reinstall, no lumen gi/reflections, no nanite, no AA; lightinng preview only).

This shadow nosie then makes everything flicker more or less when using “real world” rendering settings. It seems that due to this nanites keep constantly redraw (non nanite meshes flicker as well but not as much), lumen is flickery as well so everything flickers.

I have tried so many things I cant even remember all of them including win11 resintall, gpu and ram swap, nothing worked. On my secondary computer (that I swapped the parts from) all works fine. If you manage to find some sort of solution please let me know.

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I was able to replicate it on a 4080 RTX (my wife’s computer).
I am curious, what is your Graphic card ? Is it a 40 series RTX as well ?

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im running rtx3090 but it also appears on my main computer when i switch the gpu to 2070s I have in my secondary computer (and theres no flicker when I work on my second computer). I even tried swapping ram modules but that didnt help either

Hello!
I confirm this bug for me as well.
nvidia rtx 4090

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I also encountered the same issue. I tested on 4090, 4070, and 3070 (all different computers).

UE5.4

  • 4090 VSM → SM: still flickers
  • 4070 VSM → SM: stopped flickering
  • 3070 VSM → SM: still flickers

Has anyone found a solution? :frowning:

I found that DLSS fixes this bug but not completely

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