Editor Utility Widget to control multiple static lights intensity value

I’m making an Editor Utility Widget to control a group of lights. It only seems to work on lights with a Mobility setting of Stationary & Movable, for some reason it will not affect lights that are Static .

I am not trying to use this during game play, just in editor to help speed up creation time so I’m not sure why Static lights wont change their intensity. I can select the lights in the world outliner and change the intensity manually, so I know that they can be changed.

Here is my Blueprint if it helps shed any light (:slight_smile: ) on the issue.

Thanks all