Hello,
I can’t seem to find a way to load an unloaded level from either blueprint or python. I’ve managed to make the sublevel the “Current Level” but only if it was already loaded. This doesn’t help me. I’m working on a tool to streamline mission creation, and our missions are spread out over multiple sublevels.
So I’m looking for a way to replicate from blueprint/python the action of right clicking on a level in the “Levels” panel and selecting “Load”.
Thanks.