Summary
UEFN plays the level audios (such as blueprints&actors placed in the world) in background, even tho the volume slider is set to mute/the minimum.
When you open/focus the editor again, the audio stops playing (which is correct as the volume slider is mute), but as soon as you minimize the editor, the sound comes back.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Audio
Steps to Reproduce
Place an actor that emits a sound, such as collectible devices, set the volume slider to the minimum, minimize UEFN using the - button in the top right corner
Expected Result
The sound from the coins doesn’t play in background
Observed Result
The sound from the coins plays in background
Platform(s)
windows
Additional Notes
Will provide a video in the replies