editor not connected

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Summary

When I try to end my game to go in edit mode on creative, my game freezes. After that I get a message that my island is restoring and my game starts again. I also see that my editor is not connected on the top left of my screen. This means that I can’t end my game and can’t go in edit mode on creative.

Another thing that I’ve noticed is when I look in uefn editor. I see that my session is still connected and I see the start game button but in gray (can’t click on it).

Steps to Reproduce

  1. launch a session for your map
  2. end the game on uefn or creative
    => (game doesn’t end)

Expected Result

Normally the game ends when you click on end game and you can edit in creative mode.

Observed Result

On the top left of my screen I see that my editor is not connected.
In the uefn editor I see that my session is still connected and I see the start game button but in gray (can’t click on it).
the output log:
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a, Driver = IpNetDriver_1 IpNetDriver_1
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a)
LogValkyrieSummary: Destroying Valkyrie Beacon

Platform(s)

PC

Additional Notes

My map worked perfectly fine before and almost nothing has changed.
The issue appeared out of nowhere.

This is gameplay and proof of my problem

This is what I see in the uef -n editor after trying to end my game
gamenotworking