Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
When I try to end my game to go in edit mode on creative, my game freezes. After that I get a message that my island is restoring and my game starts again. I also see that my editor is not connected on the top left of my screen. This means that I can’t end my game and can’t go in edit mode on creative.
Another thing that I’ve noticed is when I look in uefn editor. I see that my session is still connected and I see the start game button but in gray (can’t click on it).
Steps to Reproduce
- launch a session for your map
- end the game on uefn or creative
=> (game doesn’t end)
Expected Result
Normally the game ends when you click on end game and you can edit in creative mode.
Observed Result
On the top left of my screen I see that my editor is not connected.
In the uefn editor I see that my session is still connected and I see the start game button but in gray (can’t click on it).
the output log:
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a
LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a, Driver = IpNetDriver_1 IpNetDriver_1
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 638.97, Threshold: 30.00, [UNetConnection] RemoteAddr: 52.143.172.33:15106, Name: IpConnection_1, Driver: IpNetDriver_1 IpNetDriver_1, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_1, UniqueId: MCP:3d5fe3e9c8854182beac6a0a1d2a138a)
LogValkyrieSummary: Destroying Valkyrie Beacon
Platform(s)
PC
Additional Notes
My map worked perfectly fine before and almost nothing has changed.
The issue appeared out of nowhere.