Editor missing bulk edit and default collision options that UE5 has - normal

Im trying to mass edit some imported static meshes and materials. I found tutorials showing I could bulk edit by selecting meshes, then right clicking → asset actions → bulk edit via property matrix. This option doesnt seem to be there.
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Since the collisions settings default to the projects settings, I tried to just change the project settings, but the project settings arent under the edit tab like in regular UE5 and the project settings tab that does exist doesnt have an option to change default collider behavior.

Are these options somewhere else or are they just missing?

Thank you for the feedback, we are investigating what might be possible in a future release.

This asset action utility button will set bulk collisions for multiple objects.

Asset Action Utility: Auto Convex Decomposition | Epic Developer Community (epicgames.com)

Hello I’m new to Unreal Can I get the steps to get Editor missing bulk edit and default collision options

Select multiple objects inside scene and hit ctrl + B, than Right click on objects inside content browser, select -Asset Actions>Edit selection in Property Matrix. search Complex- Change collision complexity - Default to whatever you want.

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Thank you for helping