Im trying to mass edit some imported static meshes and materials. I found tutorials showing I could bulk edit by selecting meshes, then right clicking → asset actions → bulk edit via property matrix. This option doesnt seem to be there.
Since the collisions settings default to the projects settings, I tried to just change the project settings, but the project settings arent under the edit tab like in regular UE5 and the project settings tab that does exist doesnt have an option to change default collider behavior.
Are these options somewhere else or are they just missing?