Editor instantly crashes when opening my new project

Summary

4 days ago I started a new project, everything worked fine till yesterday… now when I open my project, I always get this error message:

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

Its really frustrating me, as I tried every possible step to fix this … and its weird as I can open every other project perfectly fine

If someone could help me, it would be a dream… iam literally crying

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Tell me how to fix this, as I dont now a solution

Expected Result

The problem should be solved and I should be able again to access my map

Observed Result

Opening the project

Platform(s)

PC

Upload an image

Do you remember the last things you were working on with it.

1 Like

I think I just added some movement devices like Bouncers, D Day Launchers and I flattened some landscape… nothing else

And I tried everything to fix it, reinstalling uefn, duplicating the map, reinstalling epic launcger, chaning some grapic settings etc. …

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