Summary
This only happens in UEFN, not UE5. When you have lots of things opened in a window, then you close it, UEFN will freeze based on the number of opened tabs.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Go to the content browser and open prop definitions in a new window.
Keep stacking tabs until you are more than 20
Close the window therefore all tabs in it.
Expected Result
Window closes, you can continue working
Observed Result
UEFN will freeze for a short period of time that relates to the amount of tabs that window had
Platform(s)
PC