I’ve been happily using my project and didn’t change anything in the project but it suddenly stopped to load at 73% when starting the editor.
It is a C++ project thus I also started it from my IDE and attached the startup-log.
The last logged line is the following and then it seems to freeze
LogOcInput: OculusInput pre-init called
Do you have any idea on how I can debug the issue?
I’ve also updated my oculus app (+ driver) and steamvr (1.9.16) to the latest version.