Slinker
(Slinker)
March 24, 2015, 9:45pm
1
Scenario:
Launch existing project or create new one and launch.
Bring up Output Log window.
Docking it or leaving it floating.
Clicking inside window.
editor Freezes.
This happens 100% of time for every type of projekt.
System:
Windows 8.1 (x64)
3 monitors
GTX 760 GPU
intel(R) Core™i5-4690k CPU @ 3.5GHz
16gb ram
engien/Editor is built from source with no modification.
nick.v
(nick.v)
March 25, 2015, 2:24pm
2
Happens to me too, 4.7.3 built from source with Win 8.1.
If I pause Editor under VS main thread is always hung in FTextStoreACP::RequestLock
on *phrSession = AdviseSinkObject.TextStoreACPSink->OnLockGranted(LockManager.LockType);
line.
This topic seemed very related: [4.5] The Output Log degrades performance - Debugging, Optimization, & Profiling - Epic Developer Community Forums
It links https://github.com/EpicGames/UnrealEngine/commit/23cb8cbc5b90b684f65edd2c0a21a731d219fd56 as a fix for when a tablet is connected. Although I have no tablet whatsoever this seemed to fix bug for me.
Hi Slinker,
Do you have a tablet connected to PC? I believe you may be experiencing same issue reported here:
If you have a tablet, try disconnecting it and restarting editor. Let us know if that doesn’t solve problem for you.
Slinker
(Slinker)
March 25, 2015, 8:56pm
4
Disconnecting tablet worked for me! Tnx!