Editor Disconnects From Session Mid Loading Screen

Summary

Yo guys I got a pretty big problem with launching session right now. I’m working on a pretty big roguelike map and I’m like 90% done with it. But I found out that whenever I launch session and fortnite starts matchmaking, when I’m at the last loading screen, I get this output log and uefn just disconnects from fortnite۔ But fortnite still loads the map but it says the editor is disconnected on the top left of the screen and only about 24k memory is loaded۔
I’ve been having this problem for a few days and have wasted over 30 hours of my time trying to fix this.

And no, this is not a memory issue since there’s much bigger maps that exist, I already reduced many texture sizes and triangles percentage of meshes. And when I join a fresh private playtest code, I can join within 25 seconds.

This doesn’t happen on my other smaller projects and on older snapshots of my map and even they don’t work after I restore it as the latest snaoshot. I don’t even have any validation errors. Everything works fine until the last loading screen and sometimes a few seconds after fortnite launches.

I have searched everywhere but can’t find the solution so this is my last resort. I have spent over 3 MONTHS, countless hours and sleepless nights on this map and I would REALLY REALLY appreciate if aomebody helps me :folded_hands:

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Matchmaking

Steps to Reproduce

Launching Session In UEFN

Expected Result

Editor Would Stay Connected To Session

Observed Result

Editor Would Disconnect From Session Mid Loading Screen

Platform(s)

PC

Island Code

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