Editor crashes with Vive trackers.

Thank you, I’ll test it with 4.19. The last problem is that it doesn’t separate events from a different Vive Trackers. I.e. we need to have Special_1…9 in an event output param or different events for all trackers like Motion Controller (L) and (R). But it seems like Unreal doesn’t support custom parameters for input events. And different event names is an absolutely terrible idea.