Since this morning, when I try to create a blueprint the editor crashes, no matter if it’s a c++ based BP or native class based. My project compiles fine and I can play without problem.
Cooking for Windows always fails too.
I tried to delete Intermediate, Build and Config then reload the project but it did not solve my issue.
I linked the last log and the last cook log.
link textlink text
Hello Evanzyker,
I have a couple of questions to help me narrow down your issue:
- Can you reproduce your crash in a new project?
- If so could you provide a detailed list of steps so that I can reproduce this issue on our end?
- Could you upload the callstack from your crash?
Thanks!
Hello ,
Thank you for replying. But when I tried to reproduce the crash this morning, it finally worked whereas I did nothing special…
I tried to reboot yesterday but it didn’t help. I really don’t understand why it is working now.
Anyway, I mark this topic solved and I thank you again