Editor crash when overriding values in fortnite itemization prefab

Summary

Overriding values in a prefab that’s a subclass of an existing Fortnite Item prefab crashes the editor

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  1. Be in a project with Itemization enabled
  2. Make a prefab subclass of any Fortnite item
  3. Try to override values in any of its components (ie. name, desc, rarity, etc.)

Expected Result

Values can be overridden without editor crashing

Observed Result

Editor crash

Platform(s)

windows

FORT-1081676 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.