Editor crash when im trying to update dynamic material in bp instance or compile blueprint. Crash reporter show me problem in function update:
void APlanet::UpdateAtmo()
{
AtmoDynamicMat->SetVectorParameterValue("beta_ray", AtmosphereColor);
AtmoDynamicMat->SetVectorParameterValue("beta_mie", SunColor);
AtmoDynamicMat->SetVectorParameterValue("beta_underground", UndergroundColor);
AtmoDynamicMat->SetScalarParameterValue("atmo_radius", AtmoRadius);
AtmoDynamicMat->SetScalarParameterValue("height_mie", HeightMie);
AtmoDynamicMat->SetScalarParameterValue("height_ray", HeightRay);
AtmoDynamicMat->SetScalarParameterValue("intensity", Intensity);
AtmoDynamicMat->SetScalarParameterValue("planet_radius", PlanetRadius);
AtmoDynamicMat->SetScalarParameterValue("steps_i", CollabA);
AtmoDynamicMat->SetScalarParameterValue("steps_j", CollabB);
AtmoDynamicMat->SetScalarParameterValue("underground_lerp", UndergorundLerp);
}
this function updates in construction script
plz help!