In modes > Paint
Play around and paint/remove vertices with terrain.
Save.
Exit editor.
We are getting this crash on TP_FirstPerson as well.
Additionally, our artists here aren’t able to get the remove functionality to work. They can only add.
I’ll try to get more details tomorrow.
Thanks.
!Id:53f950c8fb4f10ce0d8e13749bc8fa2a
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658]
KERNELBASE + 23544 bytes
UE4Editor_Core + 3009491 bytes
UE4Editor_Core + 1775834 bytes
UE4Editor_Core + 1703568 bytes
UE4Editor_PlacementMode + 130925 bytes
UE4Editor_PlacementMode + 107038 bytes
UE4Editor_PlacementMode + 128932 bytes
UE4Editor_PlacementMode + 106898 bytes
UE4Editor_PlacementMode + 122887 bytes
UE4Editor_PlacementMode + 121684 bytes
UE4Editor_PlacementMode + 141189 bytes
UE4Editor_PlacementMode + 132585 bytes
UE4Editor_PlacementMode + 107178 bytes
UE4Editor_PlacementMode + 67516 bytes
UE4Editor_PlacementMode + 150145 bytes
UE4Editor_UnrealEd + 2012312 bytes
UE4Editor_UnrealEd + 2011301 bytes
UE4Editor_UnrealEd + 5343204 bytes
UE4Editor!GuardedMain() + 506 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\launch.cpp:141]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:207]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]