@editable creative_objects Disseapear Through Structs

Reference ID

5c0ea500-4d88-117e-0699-ce8e3963f393

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Summary

Hey, I know I could do this before, and I’ve seen others do the same but now when I try to form an @editable creative_object (or a specific device (mutator_zone_device), or even a creative_prop) within a couple layers of structs/arrays the selector disappears in the details tab. https://snipboard.io/G062Zf.jpg . I can see that the struct is supposed to have 4 members in StageList[0] but only my 2 other structs show up.

Steps to Reproduce

Create an @editable array of structs X
Inside X create a struct with an @editable creative_object (THIS WORKS)
Inside X create another @editable array of structs Y
Inside Y create a @editable creative_object (THIS DOESNT)

Expected Result

An editable property with which I can pick a device, prop, or anything to use in my Verse code; Wonderfully sorted within my custom device.

Observed Result

The engine detects the editable variables and knows there should be 4 members, but only shows 2 of them.

Platform(s)

windows

Additional Notes

I have 100% seen proof of this working for other people and I saw one report from august of this happening but that never got resolved. Its worth noting that my other types of editables show up and work phenomenally just not the ones I need.
Any help is appreciated.

The status of UCB-1042 incident has been moved from ‘Awaiting Validation’ to ‘Closed’.

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Replying for visibility.

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