Summary
In UEFN version 36.30, declaring an @editable array of type vehicle_spawner_device does not display the device picker/dropdown in the Details panel, making it impossible to assign placed vehicle spawner devices to the array. This issue does not affect all device types; for example, arrays of button_device work as expected.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Failing Case:
-
Place one or more vehicle spawner devices in the level (e.g., Sports Car Spawner, Fang Spawner, Big Rig Spawner).
-
Add the following Verse code to a new device, build, and place it in the world:
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }test_vehicle_spawner_array := class(creative_device):
@editable
VehicleSpawners : vehicle_spawner_device = array{} -
In the Details panel for the Verse device, click âAdd Elementâ under the array field.
-
Result: No picker or assignable field appears for each array elementâonly a blank entry with no option to assign the spawner.
Working Comparison:
- Place one or more Button Devices in the level.
- Add this Verse code to a new Verse device, build, and place it:
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
test_button_array := class(creative_device):
@editable
Buttons : button_device = array{}
- In the Details panel, clicking âAdd Elementâ under the array field displays a picker that allows selection of placed button devices.
Expected Result
For device type vehicle_spawner_device, the picker should appear in the Details panel and be assignable in the array.
Observed Result
Declaring an @editable array of type vehicle_spawner_device does not display the device picker/dropdown in the Details panel of the Verse Device in UEFN.
Platform(s)
PC - Windows 10
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Additional Notes
The attached images show the difference between the working array and bugged one, which does not provide a drop down to assign devices in the array elements.