Edit Session wont start after today

Summary

Hello. I updated my map yesterday after months of building, we havent had any issues with verse or assets at all. But today when I try to start Edit Session, I get errors.

6 Verse Build Errors
Projecte Validation Failed
Failed To Validate Local Assets.

When I open up VS Code, I get no errors. I can build verse cod and it becomes green check mark

UEFN Validation gives: UltimateWarmup2 encountered error(s). While compiling verse. See verse build diagnostics.

C:/Users/Kevin/AppData/Local/UnrealEditorFortnite/Intermediate/ValkyriePublishedVerseFiles/UltimateWarmup2/sys/published/Content/SpeedEdits/speed_edits_device.verse(96,38, 96,47) : Script error 3588: Ambiguous identifier; could be (/UnrealEngine.com:)Temporary or (/Verse.org:)Temporary

I’ve tried removing that device from the map, still the same error.

output log has the following

LogValkyrie: Error: FlowStep_RunLocalValidation(): Source content validation failed

and TONS of "no associated data entry found for replaced object: and pretty much all verse devices, hundreds of lines.

We havent changed anything, it worked perfect yesterday before we published the update.

I cant start edit sesion, I cant update the map. No idea what I should do.

The live map works fine atleast.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Read the first part.

Expected Result

Read the first part.

Observed Result

Read the first part.

Platform(s)

PC

Island Code

5251-6106-7517

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Alright, so the creator of my speed edits verse device fixed the problem, figured I’d write it here incase more people get the same issue.

She added

”VSpatialMath := module{ UnrealEngine := import(/UnrealEngine.com/Temporary/SpatialMath);” on top of the verse device

And then we exchanged “Temporary.SpatialMath.” to “VSpatialmath.UnrealEngine”