Edit Session Persistence Not Loading

Here’s a video demonstrating the bug and the steps

  • Step 1: Go Inside the Live Version of the Map, (In this example it’s a simple system which saves a number and adds/removes from it with the use of buttons)
  • Step 2: Make sure the data is saved (I set the number to “11” left and joined a new session to verify “11” being saved)
  • Step 3: Launch the edit Session from UEFN for that project (Also make sure “Persistence Behavior: Edit Session is set to “Import Live Data” in the IslandSettings”)
  • Step 4: Once the Edit Session has launched and the game is started it will initially correctly pull the live data (Shows Number “11”), however if a change is then made in UEFN (e.g. Just moving around a prop, and then Changes are Pushed and a new Module Version is made, it will NO Longer utilize the Live Data)