Summary
When Err() is called during round end, the edit session hangs and becomes unresponsive. After 30 seconds, the session disconnects due to a connection timeout.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
- RoundManager.SubscribeRoundEnded(OnRoundEnded) in any component
- Call Err(“Test”) in OnRoundEnded
- In edit session → Start Game → End Game
Expected Result
VerseRuntime: ErrorRequested: A runtime error was explicitly raised from user code. (User Message: ‘Test!’)
Observed Result
UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01 (…)
Platform(s)
PC
Additional Notes
It used to work properly before v42.00