Edge Rounding Option

I’m Abdessamad Safha, an architecture student and digital artist. I’ve been exploring Twinmotion and I’m impressed with its features and user-friendly interface. However, I noticed that it lacks an edge rounding option, which is a crucial feature for adding realism to architectural projects.

I’m surprised that this feature is not already available, as many of your competitors have it. I believe that adding edge rounding would be a significant improvement and would give Twinmotion a competitive edge. It’s the only thing holding me back from making Twinmotion my native rendering software.

Beveling is available in the modelling tools, but not currently as a shader option.

There are market shaders that do it, though. I saw an interesting one the other day, but can’t find it now, I don’t think it was tagged correctly?..