Hey - I’m using some atlases to create a scene but the edges of the atlas are extremely crunchy - they look very aliased or maybe I’m processing my opacity mattes incorrectly?
I’ve adjusted my scene to use ‘Epic’ antialiasing settings and in my project settings I changed the Anti-aliasing method to MSAA - which helped but it didn’t get rid of all the issues.
I’m not sure what else to do from here, does anyone know what I’m missing?