[Easy Q] How Create an individual constraint between two bodys in UE4 Phat?

Dear Friends at Epic,

I need to create a new constraint between two bodies in UE4 Phat, how do I click on them and create a constraight between them?



PS: is it a bug that I cannot find way to do this?

PSS: I already tried welding

As far as I can tell, you can’t :frowning:

I’ve always had to re-add physics bodies to recreate them.

yea I ended up doing that,

but I would surely think this should be a feature

for the following reason:

I massively added a physics asset, I did not want to delete all the bodies just to join two of them

To Epic: It would surely make Phat even more robust!