Hi everyone! I’ve been working very hard for a few month to learn Unreal an use it in my master degree!
to make it short, I had to enable collision on the VR camera and enable gravity on it, so if the player jump in a hole, well, he’ll fall down!
and guest what! I did it! I made a collision and gravity system using bluprints! The only problem is that, even if it works, it is kind of very complexe!
So, I would like to know if you know an easy and efficient way to enable gravity and collision on the vr camera in locomotion hub! (For my installation, the player have to walk around!)
thanks in advance!