I seem to be having an issue dynamically adding content to a UWidgetSwitcher. I have a defined UTileView that I’m programmatically adding to the widget switcher on a particular event, with the AddChild function, but it when I change the switcher’s index, to the new child, nothing renders. Has anyone else encountered this issue or has a work around for this? Is this a limitation of widget switchers?
You’re definitely onto something there. It doesn’t look like the TileView itself is actually being rendered. I’m attempting to programmatically create the widget at runtime with:
I’m then populating the widget with items and then assigning them. If I isolate just the TileView, it renders “No EntryWidgetClass specified on this list” in the UI element location. I know that’s a protected variable and there isn’t an exposed method on UListViewBase to specifically set it in CPP. Would you perhaps know a workaround for this?