Dynamic tiling issues

Hi all,

I have been trying to set a dynamic texture tiling to my spline mesh component, but there are gaps i’d like to get rid of.


How to get rid of these gaps above please ?

Note to forum staff : Uploading pictures and posting them directly to the forum is a nightmare on Chrome browser, Could you please fix that ?

Hi, there is no gap, since the road texture matches perfectly the road static mesh UV coordinates