I am relatively new to Unreal 4 and having some difficulty changing the color of the sky to match what is happening in the scene. Basically, i have an environment where the user can change whats going on inside, like making it rain etc. Getting the effects to play works no problem, however i am having difficulty getting the color of the sky to match, i was wondering if there is a way to animate the color of the sky so that when the user presses the key to make it rain the color would shift to grey.
some extra info,
Using a DirectionalLightStationary (set to movable & hooked up to a day night cycle)
Thanks in advance
Edit: Sorry, it would of helped if i had mentioned i am using the default SkySphereBlueprint that comes in the first person template.