Dynamic Shadows not is working when I use Vertex Animation Texture

8rstdi

Iam working with the Unreal versions 5.3 and 5.4. Also It is not working the dynamic shadows generally when Iam working with gpu shading using the buffer world position offset… In unreal 4.27 is working right… Any Guy know someting about this situatio?

The light Iam change the properties even stationary the same done with the type of mesh… I obtain the same result. Any idea???

If you are using Virtual shadow maps, then problem can be in VSM cache.
You can disable VSM cache with console command : r.Shadow.Virtual.Cache 0