Dynamic material updating too slowly

Every tick I have an update for a speedometer. The values are float to the 5th exponent, yet the progress bar looks like it’s 24fps. the footage in the post is in 60fps. How do I make the progress bar smoother?

you shouldn’t use the tick event… you’re doing a lot of things every frame…

10

Maybe the retainer box will help you not to force the CPU so much

the only thing i have running every tick is that. my cpu isn’t overloaded. also that didn’t work

Maybe with a timer it works better… the tick event is a time bomb… but it’s your choice

it would be even choppier with a timer. use your brain for a second

Do you really need to do that 60 times per second? Ok… it’s your choice!!

do you not get the concept of a responsive progress bar?

i do… as you wish

idk bro i asked for help on making it smoother and you told me to make it even worse why even respond

I just told you that using the tick event is a bad idea.

how else am i supposed to make it better genius

I’m sure you don’t need 60 times per second

literally i do

It’s your code… you can do whatever you want with it. It was just advice.

advice to make ui less responsive? are you even a game developer?

I am a bricklayer

then why are you here

i know youre trolling. stop being annoying dude

So don’t be rude to the people who try to help you.

you’re doing the opposite of helping, you’re telling me how to make it worse