Hi, I am currently having an issue with my Dynamic material whereas after an given amount of time it causes the scene to lag terribly. In the construction script I have an dynamic material instance being made and then promoted to the variable CB_Dyn_Anim_Mat The error I keep getting is:
" Error Accessed None ‘CallFunc_Array_Get_Item’ from node Set CB_Dyn_Anim_Mat in blueprint C******_BP"
As far as what I am doing with the BP, I currently have volume creating meshes, having them translate down a mesh, and then fall into a volume that would destroy them. Originally, I thought this maybe the problem, but the message log constantly keeps firing off that error above when the editor starts to lag.