So obviously LPV isn’t fully functional yet, I was wondering if anyone found anything passable for dynamic lighting yet? I noticed that directional lights bleed (I have 20cm thick walls and tried 30cm thick as well). For some things lightmaps just don’t work well, and dynamic is the best approach.
Or is there anyway to bake just the GI from lightmass and shadows and everything else are fully dynamic? Maybe something similar to Skyrim? Or GTA 5? I don’t think those games use LPV, but just some kind of dynamic lighting solution.