Hey there, I have a third person game and you need to shoot things of course.
I woul’d like to have dynamic crosshair, but more than just 4 lines on the screen.
epic paint skillz
The outer triangles indicate the accuracy, the more the character moves arround the lower the accuracy etc.
What is the best approach for this?
Can I draw primitives with UMG so the crosshair is resolution independent?
The crosshair should be projected on the enemy if you target it, the crosshair isn’t in the center!