Dying with a consumable while custom items are enabled permanently breaks that inventory slot

Summary

When the custom items setting is enabled, a player who dies while holding a consumable loses that inventory slot. After they respawn, the slot looks empty, but nothing can be picked up into it and it doesn’t swap. The slot stays unusable for the rest of the session. With custom items turned off, the problem doesn’t happen.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Enable the custom items setting and Push Changes
  2. Give a player any consumable (for example, a heal)
  3. Eliminate that player while the consumable is in their inventory
  4. After respawning, try to pick up an item into that slot

Expected Result

The slot is empty and can take new items after respawning

Observed Result

The slot is permanently unusable. Pickups don’t go into it, and full-inventory swaps don’t replace it

Platform(s)

PC

Additional Notes

It happens with any consumable I’ve tested.
It’s 100% reproducible with custom items on, and never happens with them off.
I’ve also had custom items stop working after the setting went stale: pickup prompts did nothing, and GetInteractorInventory failed in Verse. Turning the setting off and back on, then doing a full Push Changes, fixed that. It doesn’t fix this bug.
No Verse in my project touches inventory on elimination.