DX12 Raytrace crash

Workstation: i7 3.00Ghz 64 Gb ram 2x(+bridge) last nvidia Geforce 2080Ti 11Gb Ram.

Does anyone know how to fix it?

Ue4 editor crashes after activating the ray trace in DX12. (version 4.23 - 4.24 - 4.25)
Drive Nvidia and windows version updated to the latest version.
below log:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000018
nvwgf2umx
D3D12
DXGI
UE4Editor_D3D12RHI
UE4Editor_RHI