Hi all…
UE 5.1
All default render settings (started from a empty template).
This is on a nVidia RTX A4500
I have a question around DX11 vs DX12. I needed to change my project settings to use DX11 vs. DX12. However, I noticed that when I did, the OS was reporting that the GPU was now at 99% Utilization.
I made no changes at all to the UE game/app… Only change was project settings, changing from one DX version to another.
Does this indicate that I also need to change other settings with the app so that DX11 performs better?
When I run the app, the app itself does not seem to perform any better or worse when changing between the two DX version.
Any help will be greatly appreciated.