Duplicated Shadows in Multiplayer

Never noticed this before, but I’m having a really wierd issue with PIE instances in my MP game. Shadows seem to be shared / duplicated depending on the active game instance. Can’t figure out why! Video below:

This may be related to UE-32539, which seems to have since been resolved. When I get around to porting to 4.14, I’ll update this.

Hey TheJamsh,

Here’s a link to that issue on the public tracker: Unreal Engine Issues and Bug Tracker (UE-32539)

Let me know if upgrading fixes the issue for you, as that does sound like the same thing that you’re experiencing in your project and what I saw in the video as well.

Have a great day