Summary
Duplicating a hierarchy in the outliner is unstable lately.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
In the outliner, right click on a folder containing assets to open the menu.
Choose " Duplicate hierarchy".
Expected Result
The folder with all it’s content should be duplicated as a separate, new folder.
Observed Result
The parent folder does not get duplicated, instead the children in it get duplicated into the existing folder. It now contains 2 duplicates of all it’s original children.
Platform(s)
Windows 11
Additional Notes
My island is getting a little crowded (Slightly more than 4000 actors). Please let me know if that could be the cause. I also had the case were duplicating a big hierarchy (A couple hundred actors) did not do anything at all. For easier placement in the level I like to keep as many single meshes as long as possible before ISM-ing them into single actors.

