Duplicate hierarchy in outliner is unstable

Summary

Duplicating a hierarchy in the outliner is unstable lately.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

In the outliner, right click on a folder containing assets to open the menu.

Choose " Duplicate hierarchy".

Expected Result

The folder with all it’s content should be duplicated as a separate, new folder.

Observed Result

The parent folder does not get duplicated, instead the children in it get duplicated into the existing folder. It now contains 2 duplicates of all it’s original children.

Platform(s)

Windows 11

Additional Notes

My island is getting a little crowded (Slightly more than 4000 actors). Please let me know if that could be the cause. I also had the case were duplicating a big hierarchy (A couple hundred actors) did not do anything at all. For easier placement in the level I like to keep as many single meshes as long as possible before ISM-ing them into single actors.

Here are 2 screenshots:

Just of this i think

FORT-1129520 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Hi @AtAshTag ,

Yes, that’s exactly the same bug. I am still able to workaround it by creating a new folder with the duplicates still selected right after duplicating them, and rename that new folder and move it where I want it.

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