Dungeon Architect

Past few days I’ve been working on adding the Gizmo widget in the theme editor’s 3D viewport so you can specify the offset transform from the viewport itself rather than manually entering values in the detail window’s Transform section.

However I’m facing issues and I’ll have that for a later update.

I’m working on finalising the floor plan builder. There are some things pending (e.g. buildings with arbitrary rotation and location, rotated volumes etc)