Cave Builder (Paper 2D Awesomeness)
Created a Paper2D version of the cave builder too. This was generated procedurally using DA
Initially, the builder algorithm generated this structure:
Then I created a reusable Marker Emitter BP to beautify it. The marker emitter queries the surroundings and emits custom markers to decorate the tiles based on the context. You can use reuse this blueprint for your other levels too. I’ll post this in the quick start samples soon. Heres the blueprint:
Theme file with custom marker implementations:
Some more random genearted levels:
http://imgur.com/VSD6vpk.png
http://imgur.com/HzvdtEz.png
http://imgur.com/6y0K8Jc.png
http://imgur.com/sX5lcwJ.png
http://imgur.com/UieTHMr.png
http://imgur.com/wl8Ba68.png
Credits: art by Blarget2