Ok, now it’s the time I switch to absolute fan mode :
This is simply amazing. Dungeon Architect is really cutting down my dev cost, in my current prototype phase ! I didn’t expect to find such a useful tool to test gameplay mechanics in UE4 and to showoff progress. The graph-based solution as you implemented is one of the most robust approach I’ve seen for years in this field. The integration in UE4 is brillant, and this plugins fits perfectly in the UE4 ecosystem, even pushing to buy modular asset packs. Moreover it installs flowlessly, give very clever results, is extendible, and is really supportiv whenever needed. 4.10 upgrade is released almost on the same day as the engine : Usually I wait for 2 or 3 minor releases before switching, but as Dungeon Architect upgraded, I jumped off right now.
And now, paper2D support !!! I did not often feel such a satisfaction about my spent money.
@, I feel like your are beginning to gather a community in the community around your concept.
You deserve a dev grant.
Regards,