Ali_Akbar
(Ali_Akbar)
September 5, 2017, 5:56am
1949
Mann79:
Hello I want to start an Action Adventure Game, and I really like what I see in your videos. DA looks great !!!
But it will be a First-Person-View and should be VR capable.
What’s the reason why without World Composition a game is not Fist-Person and VR capable?
…and besides:
Do you think your Plugin is oversized for an SiFi-Adventure-Game with a smaller Map?
I like the idea of fast stretching some hallways and changing platform altitudes.
I hope also with using DA for raw level-design I can later place puzzles, make animation scenes, place some detailed props with interactions, and so on … in the DA generated level, right?
best regards
@Mann79 You have large maps that that work just fine in FPS mode. It will slow down if you have too many lights and a huge world. Having world composition would help if you are making huge levels. 's an example of a fps level in VR